ColorSpac3
Information:
Part of Minimal exhibition.
Interactive, SVG, CSS, Javascript
"ColorSpac3" is an interactive SVG artwork that explores the relationship between technology and visual perception. This piece dynamically adapts its visual output based on the display type it is viewed on, highlighting the disparities in color representation across different screens.
When viewed on an sRGB display, the artwork presents a simple, muted animation that underscores the limitations of standard color ranges. In contrast, when displayed on a P3 screen, the piece bursts into vivid colors, showcasing the enhanced capabilities of modern displays. A touch makes the artwork regenerate using a new colour palette.
"ColorSpac3" invites viewers to reflect on how technological advancements shape our visual experiences, and how the same artwork can evoke different emotions and responses depending on the medium through which it is experienced.Links:
See on IPFS
Controls:
Click on display-p3 version to generate a new variation.
Information:
Part of Minimal exhibition.
Interactive, SVG, CSS, Javascript
"ColorSpac3" is an interactive SVG artwork that explores the relationship between technology and visual perception. This piece dynamically adapts its visual output based on the display type it is viewed on, highlighting the disparities in color representation across different screens.
When viewed on an sRGB display, the artwork presents a simple, muted animation that underscores the limitations of standard color ranges. In contrast, when displayed on a P3 screen, the piece bursts into vivid colors, showcasing the enhanced capabilities of modern displays. A touch makes the artwork regenerate using a new colour palette.
"ColorSpac3" invites viewers to reflect on how technological advancements shape our visual experiences, and how the same artwork can evoke different emotions and responses depending on the medium through which it is experienced.Links:
See on IPFS
Controls:
Click on display-p3 version to generate a new variation.
Andy Duboc (b. 1988 in Paris, France) is a French digital artist and designer who uses code to express his creative vision.
He graduated in 2013 with a Master of Science from Université Lyon 2, France, and worked in the video game industry for almost 10 years thereafter.
Shifting his focus to explore the possibilities of crafting digital imagery and motion using code, he aims to create visuals that are constantly evolving and dynamic.
Exhibitions & Festivals
2025 - cornell_Box - fakewhale - Solo Exhibtion
2025 - Bideotikan, Bilbao, Spain, Festival
2025 - MIRA, Barcelona, Spain, Festival
2025 - Layer, Curated Collection
2024 - RGB, Montreal, Canada, Group Exhibition
2024 - Unity in Variety, LOAD Gallery, Barcelona, Spain, Group Exhibition
2024 - Minimal, Foundation, Online
2023 - GENERATIVE, Lugano, Switzerland, Group Exhibition
2023 - Responsive Dreams, Nau Bostik, Barcelona, Spain, Group Exhibition
2022 - DEMO Festival, Amsterdam, the Netherlands, Festival
2020 - FRAMED, Custom Artwork, Online
2019 - Design In Motion Festival, Amsterdam, Netherlands, Festival
2019 - MAPP_MTL, Montreal, Canada, Group Exhibition
Clients
Apple
FIELD.IO
IBM
Interbrand
Logitech
NONOIA
onformative
SOOT
Contact
a@andbc.co
X
GitHub
