IBM Observability Solutions

2025experientialinteractiverealtime

Information:

Immersive and interactive experience designed to present IT systems through a clear and flexible architectural metaphor, showcased at IBM Think 2025.
Built with WebGL, I contributed to the artistic direction and worked on rendering and shader development, including custom refractive and blurred glass shaders, PBR materials, and overall visual refinement.

Credits:

Client: IBM
Agency: FIELD.IO

Executive Creative Direction:
Xander Marritt
Creative Direction:
Mike Hughes
Max Palmer
Production:
Kerem Demirayak
Design:
Gianluca Monaco
Audrey Ma
Max Palmer
Ray Chong
Motion Design:
Sam Care
Julien Bauzin
Development:
Gianluca Monaco
Yi-Wen Lin
Daan Rongen
Cornelius Carstens
Andy Duboc

Information:

Immersive and interactive experience designed to present IT systems through a clear and flexible architectural metaphor, showcased at IBM Think 2025.
Built with WebGL, I contributed to the artistic direction and worked on rendering and shader development, including custom refractive and blurred glass shaders, PBR materials, and overall visual refinement.

Credits:

Client: IBM
Agency: FIELD.IO

Executive Creative Direction:
Xander Marritt
Creative Direction:
Mike Hughes
Max Palmer
Production:
Kerem Demirayak
Design:
Gianluca Monaco
Audrey Ma
Max Palmer
Ray Chong
Motion Design:
Sam Care
Julien Bauzin
Development:
Gianluca Monaco
Yi-Wen Lin
Daan Rongen
Cornelius Carstens
Andy Duboc

Andy Duboc (b. 1988 in Paris, France) is a French digital artist and designer who uses code to express his creative vision.

He graduated in 2013 with a Master of Science from Université Lyon 2, France, and worked in the video game industry for almost 10 years thereafter.

Shifting his focus to explore the possibilities of crafting digital imagery and motion using code, he aims to create visuals that are constantly evolving and dynamic.


Exhibitions

cornell_Box

2025 - Solo Exhibition

Bideotikan

2025 - Bilbao, Spain - Festival

MIRA

2025 - Barcelona, Spain - Festival

Layer

2025 - Curated Collection

RGB

2024 - Montreal, Canada - Group Exhibition

Unity in Variety

2024 - Barcelona, Spain - Group Exhibition

Minimal

2024 - Online

GENERATIVE

2023 - Lugano, Switzerland - Group Exhibition

Responsive Dreams

2023 - Barcelona, Spain - Group Exhibition

DEMO Festival

2022 - Amsterdam, the Netherlands - Festival

FRAMED

2020 - Custom Artwork, Online

Design In Motion Festival

2019 - Amsterdam, Netherlands - Festival

MAPP_MTL

2019 - Montreal, Canada - Group Exhibition

Clients

Apple

FIELD.IO

Google

IBM

Interbrand

Logitech

NONOIA

onformative

SOOT