Services

Design Systems

Front-end Development

Motion

Prototyping and R&D

Realtime Applications

Technical Direction

Visual Research

What I do

Real-time and interactive applications development (Unity/Unreal)

Front-End visual development (WebGL, p5js)

Development of Design tools (JavaScript, TypeScript, WebGL, p5js)

Visual R&D (Shaders, Procedural Geometry, GPU Particles...)

Data Visualization

Technologies

C++

C#

Python

Houdini

Unity

Unreal

Javascript

WebGL

p5js

Contact

Fill in the form, or write to me directly at a@andbc.co.

Logitech MX Experience

Bio

Andy Duboc (b. 1988 in Paris, France) is a French digital artist and designer who uses code to express his creative vision.

He graduated in 2013 with a Master of Science from Université Lyon 2, France, and worked in the video game industry for almost 10 years thereafter.

Shifting his focus to explore the possibilities of crafting digital imagery and motion using code, he aims to create visuals that are constantly evolving and dynamic.

He founded procedural, a studio dedicated to creative practice, prototyping and emerging design.

Contact

Fill in the form, or write to me directly at a@andbc.co.

Services

[S]

2025

cornell_Box

Solo Exhibition

Bideotikan

Bilbao, ES
Festival

MIRA

Barcelona, ES
Festival

Layer

Curated Collection

DEMO Festival

Worldwide
Festival

2024

RGB

Montreal, CA
Group Exhibition

Unity in Variety

Barcelona, ES
Group Exhibition

Minimal

Online
Group Exhibition

2023

GENERATIVE

Lugano, CH
Group Exhibition

Responsive Dreams

Barcelona, ES
Group Exhibition

2022

DEMO Festival

Amsterdam, NL
Festival

2020

FRAMED

Online
Custom Artwork

2019

Design In Motion Festival

Amsterdam, NL
Festival

MAPP_MTL

Montreal, CA
Group Exhibition