

Services
Design Systems
Front-end Development
Motion
Prototyping and R&D
Realtime Applications
Technical Direction
Visual Research
What I do
Real-time and interactive applications development (Unity/Unreal)
Front-End visual development (WebGL, p5js)
Development of Design tools (JavaScript, TypeScript, WebGL, p5js)
Visual R&D (Shaders, Procedural Geometry, GPU Particles...)
Data Visualization
Technologies
C++
C#
Python
Houdini
Unity
Unreal
Javascript
WebGL
p5js
Bio
Andy Duboc (b. 1988 in Paris, France) is a French digital artist and designer who uses code to express his creative vision.
He graduated in 2013 with a Master of Science from Université Lyon 2, France, and worked in the video game industry for almost 10 years thereafter.
Shifting his focus to explore the possibilities of crafting digital imagery and motion using code, he aims to create visuals that are constantly evolving and dynamic.
He founded procedural, a studio dedicated to creative practice, prototyping and emerging design.
Exhibitions
2025
cornell_Box
Bideotikan
MIRA
Layer
DEMO Festival
2024
RGB
Unity in Variety
Minimal
2023
GENERATIVE
Responsive Dreams
2022
DEMO Festival
2020
FRAMED
2019
Design In Motion Festival
MAPP_MTL

